Rainbow Six Lockdown


Tom Clancy's Rainbow Six: Lockdown is the fourth game in the Rainbow Six series. The initial design and PlayStation 2 version were developed by Red Storm Entertainment and the Xbox version was developed by the Ubisoft Montreal studio. Both are published by Ubisoft. The PlayStation 2, Xbox and Gamecube versions were released on September 8, 2005 and a version for Windows was released on February 16, 2006.



Graphics

Lockdown is the first entry in the Rainbow Six series to feature graphics effects which includes normal mapping and specular lighting, as well as physics objects. Advanced graphics were available only on the PC version

Lockdown's gameplay is more action-oriented than that of its predecessors, and features a number of departures from the more tactical elements of the earlier games. As a result, gameplay is much closer to that of a generic first-person shooter, instead of the tactical shooter gameplay of previous titles that made the series as popular as it was.
Characters

Characters

Director
  • United States Simulated Major General John Terrence Clark a.k.a. Rainbow Six (ex-SEAL, CIA, formerly known as John Terrence Kelly)
Deputy Director
  • United Kingdom Simulated Colonel Alistair Stanley a.k.a. Rainbow Five (ex-SAS)
Team Rainbow
  • United States Team Leader - Domingo "Ding" Chavez (ex-Light Infantry, CIA)
  • Germany Sniper - Dieter Weber (GSG 9)
  • United Kingdom Eddie Price (SAS)
  • France Louis Loiselle (DGSE)
  • United States Renee Raymond (Delta)
  • Israel Ayana Yacoby (Mossad, Sayeret Mat'kal
  • Canada Roger McAllen (JTF-2)
  • Egypt Jamal Murad
  • South Korea Pak Suo-Won
  • Sweden Annika Lofquist

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